package demo.engine1.consts
{
	import com.gamefx.engine1.consts.ActionConst;
	
	public class ActionConst extends com.gamefx.engine1.consts.ActionConst
	{
		public static const ACTION_ROLL_OUT:String = "rollOut";
		public static const ACTION_ROLL_OVER:String = "rollOver";
		
		public static const ACTION_DJ:String = "dj";
		public static const ACTION_ST_FY:String = "st_fy";
		public static const ACTION_ST_ZD:String = "st_zd";
		public static const ACTION_ST_HL:String = "st_hl";
		public static const ACTION_ST_SL:String = "st_sl";
		public static const ACTION_ST_HS:String = "st_hs";
		public static const ACTION_BGJ:String = "bgj";
		public static const ACTION_BBJ:String = "bbj";
		public static const ACTION_P:String = "p";
		public static const ACTION_GJ:String = "gj";
		public static const ACTION_GJY:String = "gjy";
		public static const ACTION_DD:String = "dd";
		public static const ACTION_WIN:String = "win";
	}
}